Electronic Theses of UIN Syekh Ali Hasan Ahmad Addary Padangsidimpuan

The effect of using board game in mastering simple present tense at Grade VIII Students (at 2022/2023) MTs Robi’ul Islam Pasar Latong Padang Lawas

Pohan, Marlina (2023) The effect of using board game in mastering simple present tense at Grade VIII Students (at 2022/2023) MTs Robi’ul Islam Pasar Latong Padang Lawas. Undergraduate thesis, UIN Syekh Ali Hasan Ahmad Addary Padangsidimpuan.

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Abstract

This research focused on the effect of board game in mastering simple present tense at grade VIII students (at 2022/2023) in Mts Robi’ul Islam Pasar Latong Padang Lawas. The purposes of this research are to know students’ mastering in simple present tense before using board game to know students’ mastering in simple present tense after using board game, to know whether there is or no significant effect of using board game in mastering simple present tense at grade VIII students (at 2022/2023) in Mts Robi’ul Islam Pasar Latong Padang Lawas. This research was quantitative method I quasi-experimental method. This research used pre-test and post-test control group design. Pre-test post-test control group design is divided into two groups are experimental class and control class. Pre-test has given in experimental class and control class. Then, in post-test of experimental class given the treatment and post-test in control class was not given the treatment. The instrument in this research was used test. The test is multiple choice. Based on the results, it was found that the students’ mastering in simple present tense at grade VIII students (at 2022/2023) in Mts Robi’ul Islam Pasar Latong Padang Lawas before using board game was enough. The students’ mastering in simple present tense at grade VIII students (at 2022/2023) in Mts Robi’ul Islam Pasar Latong Padang Lawas after using board game was good. Based on the result of t-test is that tcount is 1.925 and ttable is 1.672. It means tcount > ttable (1.925>1.672). So, Ha is accepted and H0 is rejected. It is there is significant effect of using board game in mastering simple present tense at grade VIII students (at 2022/2023) in Mts Robi’ul Islam Pasar Latong Padang Lawas.

Item Type: Thesis (Undergraduate)
Supervisors: Rayendriani Fahmei Lubis, M.Ag dan Yusni Sinaga, M.Hum
Keywords: Game; Board game; Simple present tense
Subjects: 13 EDUCATION > 1301 Education Systems > 130106 Secondary Education
13 EDUCATION > 1302 Curriculum and Pedagogy > 130204 English and Literacy Curriculum and Pedagogy (excl. LOTE, ESL and TESOL)
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Tadris Bahasa Inggris
Depositing User: Ms Fatimah Adzahro Ramadani Gaja
Date Deposited: 04 Mar 2024 02:44
Last Modified: 04 Mar 2024 02:44
URI: http://etd.uinsyahada.ac.id/id/eprint/10264

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