Electronic Theses of UIN Syekh Ali Hasan Ahmad Addary Padangsidimpuan

The effect of whispering game to motivation in learning vocabulary at grade VIII students of MTs.S Al˗Mukhlishin Sibuhuan

Hasibuan, Khoirunnisah (2020) The effect of whispering game to motivation in learning vocabulary at grade VIII students of MTs.S Al˗Mukhlishin Sibuhuan. Undergraduate thesis, IAIN Padangsidimpuan.

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Abstract

This research focused about the effect of using whispering game to motivation in learning vocabulary at grade VIII students of MTs.Al˗Mukhlishin.Mostof the students were lack of motivation and no habituation in learning vocabulary class, students also did not know how to pronounce and difficult to remember the new word. Because written and spoken is different, so the students difficult to understanding English lesson. So the researcher intrested to prove students motivationhad the effect to students’ vocabulary at grade VIII students of MTs.SAl˗MukhlishinSibuhuan. This research has three formulation of the problem, they are how is students’ motivation in learning vocabulary before using whispering game, how is students’ motivation in learning vocabulary after using whispering game and is there significant effect of whispering game to students’ motivation in learning vocabulary. The purpose of this research are to describe students’ motivation in learning vocabulary before using whispering game, to describe students’ motivation in learning vocabulary after using whispering game, to examine the significant effect of using whispering game on motivation in learning vocabulary. Research methodology that used in this research isquantitative method. Types of the research was experimental research. The population of the research was the grade VIII students of Al˗Mukhlishin junior high school Sibuhuan. Further, the sample of the research included 92 students. They were experimental class consist of 48 students and control class consist of 46 students. In collecting the data, The researcher used questionnaire to know the English learning motivation in vocabulary and on collecting the data. To analyze the data, the researcher used t-test formula. After analyzing the data, the researcher found that mean score of experimental class after using Whispering Game was higher than control class. Mean score of experimental class before using Whispering Game was 64 and mean score after using Whispering Game was 85. Meanwhile, the mean score of control class in post test was 75.52 Besides it, the score of tcount was higher than ttable (5.46> 1.684). It’s mean that the hypothesis alternative (Ha) was accepted. It was concluded that there was a significant effect Whispering Game on students motivation in learning vocabulary at grade VIII students of MTs.S Al˗Mukhlishin Sibuhuan.

Item Type: Thesis (Undergraduate)
Supervisors: Dr. Fitriadi Lubis, M.Pd dan Fitri Rayani Siregar, M. Hum
Keywords: Whispering Game; Motivation; Learning Vocabulary
Subjects: 20 LANGUAGE, COMMUNICATION AND CULTURE > 2003 Language Studies > 200302 English Language
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Tadris Bahasa Inggris
Depositing User: Mr. Muhammad Ihsan Ritonga
Date Deposited: 09 Mar 2021 07:41
Last Modified: 09 Mar 2021 07:41
URI: http://etd.uinsyahada.ac.id/id/eprint/6451

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