Electronic Theses of UIN Syekh Ali Hasan Ahmad Addary Padangsidimpuan

The effect of anagram game to the students’ vocabulary mastery at grade VII MTs Negeri 2 Padangsidimpuan

Nasution, Wardah Mutiah (2020) The effect of anagram game to the students’ vocabulary mastery at grade VII MTs Negeri 2 Padangsidimpuan. Undergraduate thesis, IAIN Padangsidimpuan.

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Abstract

This research is focused on the effect of Anagram Game to the Students’ Vocabulary Mastery at VII Grade MTs N 2 Padangsidimpuan. The problems of this research were students get difficulty in memorizing vocabulary, the students get difficulties in understanding English language because lack of vocabulary, students feel bored when teaching and learning process, students feel uninterested when teaching and learning because the technique that is used, also the students lack of motivation. The objective of this research was to find out the effect of Anagram Game to the Students’ Vocabulary Mastery at Grade VII MTs N 2 Padangsidimpuan. Solving those problems, the researcher conducted quantitative research with experimental method. This research used one group pre-test and post-test design. The instrument of this research was multiple choice test (pre-test and post-test). The population of this research was all of VII grade MTs N 2 Padangsidimpuan consists of 191 students. Sample of this research was VII-2 (39 students) as experimental class and VII-3 (39studennts) as control class. It was taken randomly after conducting normality and homogeneity. The researcher used test as instrument for collecting the data. T-test was used to analysis the data in this research. The research result showed the students’ vocabulary mastery mean score of pre-test in experimental class was higher than control class (51.72 > 47.40). After using Anagram Game, the result of mean score post-test was increase, it was (62.09 > 53.84), mean score of experimental class was higher than control class. It was also showed by tcount was higher than ttabel (3.92 > 1.66691). It means that the hypothesis alternative (Ha) was accepted. It was concluded that there was a significant effect of Anagram Game to the Students’ Vocabulary Mastery at Grade VII MTs N 2 Padangsidimpuan.

Item Type: Thesis (Undergraduate)
Keywords: Vocabulary Mastery; Noun; Anagram Game
Subjects: 20 LANGUAGE, COMMUNICATION AND CULTURE > 2003 Language Studies > 200302 English Language
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Tadris Bahasa Inggris
Depositing User: Mr. Muhammad Ihsan Ritonga
Date Deposited: 13 Jul 2020 02:24
Last Modified: 13 Jul 2020 02:24
URI: http://etd.uinsyahada.ac.id/id/eprint/2764

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